.. _C_CreateCreature: =================================== C\:CreateCreature =================================== Creates the creature specified :: C:CreateCreature(CreatureName) **Parameters** * ``string`` *CreatureName* - string containing resource reference (ResRef) of creature to spawn (create) **Notes** Creature resource reference (ResRef) used in *CreatureName* must be 8 characters or less and must be valid. This spawns a creature to the center of the screen (or nearest valid point). If you're spawning a creature you know will be hostile, you may want to pause the game before entering this command for the safety of your party. **Example** Spawn a gibberling using ``GIBBER.CRE`` :: C:CreateCreature("GIBBER") **See Also** :ref:`C\:CreateItem`